Apps & Games (major)

This list features all larger games I’ve made, with collaborations noted. Games I worked on while employed are not listed, as that wouldn’t feel right.

 

ShortbowVR

ShortbowVR is a Virtual Reality Archery Simulator.

shortbow_vr_usage_01

IMG_2137_small

The game is played on a custom bow-controller. The player can look around by pointing the bow in the desired direction. Firing is accomplished by pulling and releasing the strin of the bow.

shortbow_vr_04

shortbow_vr_09

bow_diagram

Presentation at the BerlinMiniJam of February 2016:

Early Gameplay:

Unstoppaball DX

Unstoppaball DX is a physics-puzzler, in which the the player tries to lead a fragile sphere through beautiful yet dangerous environments.

It features 30 levels in two distict artstyles (“aqueduct” and “cyberspace”), statistics and achievements, hidden challenges within the level, and a beautiful soundtrack.

It was made by me for the 5th semester of game-design school, where it received a perfect grade and remained the best game for another semester. It has been entered in the Kongregate/Unity-Contest of 2011, where it ranked 37th out of over 600 entries. It has been nominated for Unity Award 2011. During this procedure it was presented at the Unite 11-conference in San Francisco. It can also be found on the unity-website, where it is listed as a noteworthy game made with Unity. The game also competed in the IGF 2011, and was part of the successful 99%-Bundle.

usb_iphone_release_03

It is also available in the appstore, where it has been downloaded more than 25.000 times. It ranked #1 in downloads for a few weeks in Spain, Portugal and Italy. It is also available for Android. On mobile-devies it is controlled by tilting.

usb_iphone_release_05
usb_ipad_04

Strike Craft Copperhead

Strike Craft Copperhead is a procedurally generated infinity twin-stick roguelike, available exclusively on the OUYA-store.

B1J2YHnIIAAyHs5.png large

Fight enemies that try to destroy you, take shortcuts by destroying walls, and explore each unique area.
B1m9fLVCIAAGMay.jpg large

Features:

  • 2 hovercraft to chose from
  • Player customization
  • Endless uniquely created levels
  • Destroyable environments
  • Highscores
 Here’s me presenting it at the Berlin Ouya Jam in November 2013

Vertical Void DX

Vertical Void DX has been created both for Mini-Ludum-Dare and the Pirate Kart V, a collection of 700+ indiegames presented at the GDC. You explore a procedurally generated cave-system, and try to get as far as possible.

Since then it has been ported to iOS, Android and the Ouya. The Soundtrack was created by Kevin Macleod.

ios_10

Features:

  • Tilt-Controls on devices
  • Automatic procedural awesome level-generation
  • Highscores! To see how well/horribly you performed
  • Several different cave-types

vv_dx_ouya_menu

Badass Locomotive

Badass Locomotive is the world’s premier hat-based train-sumilator. You build train-tracks through a beautiful patchwork-environment, and collect hats and colors with which you can customize your train.

It was on Steam Greenlight for a while, reaching the top 25% at its peak.

Features:

  • 20 unique level
  • 5 hats
  • 12 colors
  • 72 unique trains possible

badass_locomotive_01

Quest Complete! A Progress Bar Porn

Quest Complete is a satirical not-game. You “play” a detailed no-player simulation of the typical RPG-Experience, complete with

  • Creating a unique character
  • Chosing a class
  • Completing quests
  • Collecting/trading items
  • Progress Bars

Features:

  • 55000 Classes (OMG)
  • 50000 Items
  • 9000 different Monsters
  • 5 million unique character-names
  • INFINITE Stories, in a unique and procedurally generated experience

quest_complete_03

FTL Extra Names Mod

The Extra Names Mod adds over 400 new and unique names to FTL – Faster Than Light, including

140 female first names, like

  • Annika
  • Hannah
  • Selene

138 male first names, including

  • Harvey
  • Douglas
  • Miles

And 129 unisex last Names, in the style of

  • Freeman
  • Jensen
  • Collins

With the Extra Names Mod you get a high chance of getting a crew with automatic unique and interesting names, making your playthrough cooler if you don’t want to adjust them manually before each campaign. New crew-members that join you on the way also benefit from this.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s