Designing Microconsole Games

Hey guys,

My latest article, 15 Things to Consider When Designing Microconsole Games, just went live on GameDevTuts. Here’s a peek:


As there are a wide range of TVs, which include older models, it is not 100% possible to guarantee that the game’s image will fit perfectly on every screen.

Older TVs, in particular, tend to overshoot the image at times, cutting off the sides of the screen by a sometimes considerable amount.

To ensure that everything is displayed correctly, every console game needs to have a “safe zone”, which is a border on the edge of the screen where nothing critical is shown. On the Ouya, this border is 15% of the screen’s width.

Go check it out!



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