Facets of being a game-designer #37

February 11th.: I have a new idea for a game. It’s called “attractor”, a puzzler in which you try to to move objects through the use of attractors and repellants.

February 14th.: Somebody releases “Attractor”, a puzzle-game about moving objects through the use of attractors and repellants.

This must be the seventh time (approximately) this had happened. It feels like… my mind is being read and then used comically efficient against me.

-Matthew

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s