The game I have been working on for the past months is finally done. I’d like to show you … unstoppaball.
Unstoppaball is a physics-puzzler, in which you try to fumble a fragile sphere through 30 levels, all whilst trying to keep the balance, avoid spiky enemies, and finding all the fragments necessary to advance t the next level.
- 30 varied levels, every one of them different
- 2 distinct art-styles
- Hidden secrets in every level! Can you find them all?
- An awesome death-sequence
- Atmospheric soundtrack
- Stat-tracking system, showing you how often precisely you shattered into a thousand pieces
- 8 deep achievements, you keep you motivated