My game for the 33rd Ludum Dare and the August 2015 Berlin Mini Jam is about a Pegaus Kitty :D. I made it in 8 hours with Marie Palme.
In Pegakitty Saves The World you collect candy to power your rainbow-blaster, with which you can rainbowify the envivonment.
This semester I created Green City for the Digital Game-Based Learning Course at the HTW Berlin.
In Green City you need to supply a town with electricity by building electic plants. Depending on how it affects the environment, nature changes, and the people move to your city or leave it.
I worked with Anna-Lena Hunold, Tu Le-Thanh, Derya Celebi and Ralitsa Doncheva. We haven’t decided yet on a release-plan.
I wrote a new article for Tuts+! It’s about good and bad death-mechanics in games.
Games that do not allow you to die (or fail, for that matter) lack heft. When failure is impossible, what purpose is there in defying it? Success loses its meaning when there’s no dread.
Go check out the rest!
I made this in roughly 2 days for an Android-Course.
You have to choose what food to feed your kitty, and it reacts pleased or sad.
I probably won’t release this. It was fun making it out, and now I know Android Studio ;)
I implemented an A*-Algorithm!
These are somewhat difficult, and everyone I talked to about it agrees on that.
I wrote about gravely underused post-match mini-achievements for TutsPlus, which are known mostly from Worms. Here’s an excerpt:
Post-match mini-achievements are little trophies that are awarded after each match in a multiplayer game. They are similar in spirit to the awards such as “Double Kill” and “First Blood” awards that games like Unreal Tournament announce during a match.
Go check it out!
I just created Sandwich Assembly Rhinoceros Tank with Marie Palme in 8 hours for the Berlin Mini Jam.
You control a rhinoceros driving a tank to collect sandwich-parts like cheese, bread or meat. The better your sandwiches, the more points you get.