Underused Genres pt. 3

I wrote another article! This is the third of the trilogy on strangely underused game-genres, here are Part 1 and Part 2.

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Both the Mass Effect and Deus Ex series are huge successes. The games offer a unique combination of talking and shooting elements. (They often have other elements, such as RPG-like stats and skills, but the combination of guns and conversation is unique and interesting enough to work on its own.)

Go check it out!


Green City

This semester I created Green City for the Digital Game-Based Learning Course at the HTW Berlin.


In Green City you need to supply a town with electricity by building electic plants. Depending on how it affects the environment, nature changes, and the people move to your city or leave it.

I worked with Anna-Lena Hunold, Tu Le-Thanh, Derya Celebi and Ralitsa Doncheva. We haven’t decided yet on a release-plan.